Be sure to mark MULTIDRAW if you want more than one Draw. Up to 10 consecutive draws for other games (Includes the next Draw). You may Play your Set/Sets of Numbers for up to 12 consecutive Draws for Tennessee Cash or Picking one Set of Numbers in each Box, A thru E. Play up to 5 Sets of Numbers per Playslip by The winning Number will be Drawn on the Days and Times shown for each game, above.Ī "play" is one set of 6 numbers for one draw.Īlways fill out a Playslip for a Set of Numbers. Pick one Set of 6 Numbers (Quick Pick may be used -see below) Every time you play a Virginia Lottery game, you're playing a role in helping kids have a brighter future.Find the copy of the Playslip for each of the above games and identify the location of the arrows and numbers that correspond to the red numbers below for examples of the instructions. In Fiscal Year 2022, the Lottery generated more than $779 million for K-12 public schools in Virginia. Since 1999, all Virginia Lottery profits have gone to K-12 public schools in Virginia. Need more info? Here are our official rules for Cash4Life ®. Cash4Life ® amendment. If you download the Virginia Lottery Alexa Skill, you can ask Alexa for information about this game including recent winning numbers and more. by clicking the Winning Numbers tab at the top of the page. You can watch Cash4Life® draws LIVE every day at 9 p.m. Purchase multiple draws at once to stay in the game for as long as you like, and select the Auto-Renewal feature to never worry about missing a draw. Just log into your account to play now! Never miss a Cash4Life® draw! You can buy and play Cash4Life® tickets anytime, anywhere in Virginia on your mobile phone, tablet or computer.
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The skin will be reddened, itchy, and have small raised bumps. In dogs who have been infected by larval penetration of the skin, occasionally a skin irritation develops, especially on the dog’s feet and between their toes. In otherwise healthy mature dogs, the main clinical sign is diarrhea. Signs to look for in puppies include failure to thrive and gain weight, poor quality coat, pale gums, lethargy, and dark, tarry diarrhea. The most common hookworm is a particularly voracious bloodsucker and can actually bleed a puppy to death. The infection is most dangerous in puppies that became infected by nursing. The signs of a hookworm infection are different depending on the age of the affected dog. Dormant larvae may also become active when the adult worms are killed off by treatment, thus making it extremely difficult to get rid of a hookworm infection. When puppies nurse, the larvae are able to pass from the mother to the puppies and thereby infect the puppies. When a previously infected dog becomes pregnant, those dormant hookworm larvae will become active again and accumulate in the mammary glands. In dogs that are older than about three months of age, the larvae will still travel to the lungs, but from there, they will embed themselves in other tissues of the body and become dormant. Larvae that penetrate the skin of puppies will enter the bloodstream and migrate to the lungs where they are coughed up and swallowed by the dog. If ingested, the larvae will then mature into adults and attach to the lining of the small intestine. The dog can then become infected with the larvae by inadvertently eating something from the environment (such as by grooming a part of their body that has come in contact with the contaminated ground), sniffing at feces from an infected dog, eating another animal that is infected, or by larval penetration of the skin. The larvae can then remain in the environment for weeks or even a few months in warmer temperatures. In warm, moist soil, this can occur within two to three days, but may take as long as nine days in less favorable conditions. Once outside the dog’s body, the eggs hatch and mature into infective larvae. About two to three weeks after attaching to the intestine, they begin producing and shedding eggs, which are passed into the environment through the dog’s stool. Hookworm life cycleĪdult hookworms are up to about a half inch in length and live 4-24 months firmly attached to the lining of the small intestine. caninum is the most common and has a fairly wide distribution across the south central and southeastern regions of the United States. There are three species of hookworms that can infect dogs in the United States: Ancylostoma braziliense, Uncinaria stenocephala, and Ancylostoma caninum. They do occasionally move from one site to another within the intestine, leaving behind small bleeding ulcers at their previous sites of attachment. Immature and adult worms attach to the lining of the small intestine, digest the tissue, inject anticoagulants (enzymes that prevent blood clotting), and suck blood. Hookworms get their name because of the hook-like mouth parts that they use to attach themselves to the lining of the small intestine of dogs.
We compared THg and MeHg concentrations in surface soil samples collected within the huts where ASGM miners burn the Hg-gold amalgam (hereafter referred to as burning huts) to soils collected along a transect connecting each hut to the closest segment of the adjacent river, and to sediments collected alongside (riparian zone) and within the river channels. In this study, we evaluated THg and MeHg concentrations in soil, sediment, and water samples collected from four ASGM communities in Senegal, West Africa. While the few studies of ASGM in Africa (mostly eastern Africa) have affirmed that Hg concentrations are high near mining sites, research is critically needed that better characterizes the spatial extent and magnitude of Hg contamination. Differences in edaphic, aeolian, and climatic conditions in West Africa compared to other locations can influence patterns and pathways of atmospheric Hg deposition, runoff and fluvial transport of Hg compounds, and conditions for the conversion of inorganic Hg to MeHg – the more bioaccumulative form. Despite the prevalence of gold mining in Senegal, to our knowledge only one study has quantified Hg from ASGM in Senegal in environmental media. While many studies have investigated Hg use in tropical regions such as the Amazon, particularly in relation to the naturally Hg-rich soils, little quantitative work has been conducted in an environment with the climatic, edaphic, and geologic conditions of West Africa where crude technology and approaches are utilized to extract the gold. Controlling Hg contamination in the environment has been a primary target of local and national health and environmental agendas for decades and, most recently, an issue of international concern addressed by the 2013 Minamata Convention on Mercury, which came into force in August 2017. Even when Hg concentrations are low in water, Hg concentrations can reach dangerously high levels in fish due to bioaccumulation and biomagnification. Although there are many potential sources of Hg, direct inhalation from anthropogenic emissions and consumption of fish constitute the major pathways of human exposure. Prolonged exposure increases the risk for brain and neurological damage, which is especially harmful for pregnant women and children. Mercury (Hg) – predominantly in the form of methylmercury (MeHg) – is a potent neurotoxin that can significantly impair human health. This study provides direct evidence that Hg from ASGM is entering both the terrestrial and aquatic ecosystems where it is converted in soils, sediment, and water to the neurotoxic and bioavailable form of MeHg. Median river water concentrations of THg and MeHg were also elevated compared to values at the reference site (22 ng THg/L, 0.037 ng MeHg/L in ASGM sites). The highest median THg concentrations were found in huts where mercury-gold amalgams were burned (7.5 μg/g), while the highest median MeHg concentrations and percent Hg as MeHg were found in river sediments (4.2 ng/g, 0.41%). Nearly all samples had THg and MeHg concentrations that exceeded the reference village concentrations and USEPA regulatory standards. We measured THg and MeHg concentrations in soil (n = 119), sediment (n = 22), and water (n = 25) from four active ASGM villages and one non-ASGM reference village in Senegal, West Africa. While our understanding of global Hg emissions from ASGM is growing, there is limited empirical documentation about the levels of total mercury (THg) and methylmercury (MeHg) contamination near ASGM sites. The largest source of global mercury (Hg) anthropogenic inputs to the environment is derived from artisanal and small-scale gold mining (ASGM) activities in developing countries. With this additional funding, we’ve been able to expand our impact by bringing our product to even more markets, and at even greater scale. And as it turned out, we did not see the predicted decline in fact, COVID has only accelerated the shift to digital payments with Taptap growing about 5X over the remainder of 2020. They were joined by a mix of new and old investors with deep fintech and emerging market backgrounds. We’re proud to be part of this solution, and are grateful that in the very early days COVID, when much of the world was freezing in uncertainty and the World Bank was predicting a steep decline in remittance volume, Canaan Partners (read their blog) and Reid Hoffman took a chance by leading our latest round of $13.4M. And as the World Bank put it, “Digital financial inclusion was a development priority before the COVID-19 emergency now, it is indispensable for both short-term relief and as a central element of broad-based, sustainable recovery efforts.” We raised capital to help serve even more immigrant communities Digital payments have gone from a nice-to-have to a must-have. These issues have only been made more complicated by lockdowns and social distancing mandates in the developed world, whereby old means of transfer (i.e., going to the cornershop) are no longer viable. Nowhere has this been more true than the emerging markets, which are expected to experience the first increase in poverty in over 20 years 3. The last year has been a difficult one, and especially painful for those that lost loved ones or saw their lives turned upside down. Especially now - digital financial inclusion has been essential in a world of lock downs and COVID We’re proud to be the only remittance company (of which we’re aware) that has publicly committed to hitting that goal. The cost of global remittances is simply that important to the reduction in inequality. So it should come as no surprise that the United Nations included lowering the price of remittances to 3% as a top-level indicator to “reduce inequality” among their Sustainable Development Goals. And they’re growing quickly: more than 7x since 2000 2. Why it matters - remittances are the primary source of capital for low income countriesĬross-border payments are not only a large market - $540B through formal channels alone, with the informal sector estimated to be almost as large - but are also the central source of capital for low and middle income countries: remittance inflows exceeded foreign direct investment plus official development assistance in 2020. Building that infrastructure, and translating it into a better experience for customers, was a challenge we wanted solved- especially now, in an era of anti-immigrant backlash. This may sound surprisingly obvious, commonplace and even easy, but in the markets we’re working it requires significant behind-the-scenes financial and technical infrastructure to make it possible, along with an expansive network of international partners. More specifically, it has allowed us to offer a simple, rapid, no-fee 1, mobile-to-mobile remittance service focused on those from underserved markets. The mobile money revolution, by which more than a billion people have gone from no financial access to a digital bank in their pockets, has made this possible. GiveDirectly first did this for philanthropic capital Segovia for businesses, and now, Taptap Send for individuals. Simply put, Taptap Send is the next chapter in a journey with co-founder Paul Niehaus to make it as cheap, fast and convenient to transfer money into the emerging markets as possible. This included a sandwich whose owner proceeded to bite the mouth off, resulting in an "OW!". An commercial of Pepsi from the early 2000's had a lot of inanimate objects sprouting mouths and trying to drink from a bottle when it passes by.The female pizza slice was quite curvaceous. There were some ads for Orbit Gum that depicted men breaking up with a sensual slice of pizza so that they could kiss human women.Butterworth the bottle that the syrup is packaged in (shaped like a grandmotherly old woman) talks and moves in the commercials. Later, they would have transforming food toys. Also, the McNugget Buddies and the Happy Meal Guys. Krave cereal has the same type as Cinnamon Toast Crunch, except they eat chocolate instead of each other.The Kool-Aid Man, an anthropomorphic pitcher filled with red liquid.A series of promotional videos for Kid Icarus: Uprising released via the Nintendo Video service on the 3DS featured Palutena dealing with various living vegetables.Jewel Foods' (grocery chain) "We're Fresh" ad campaign with singing fruits and veggies.There was also King Ding Dong, or King Don depending on the region (Ding Dongs were called King Dons in some markets). Captain Cupcake, Fruit Pie the Magician, and Twinkie the Kid, long running mascots of Hostess products.The Cinnamon Toast Crunch commercials featuring anthropomorphic cereal pieces that constantly ate each other.The Chips Ahoy! cookie commercials feature anthropomorphic stop-motion cookies.The California Raisins both in ads, and in the tv show based on the ads.CinnaMon and the Apple from the Apple Jacks commercials.And then AT&T parodied it to show off remote use of their U-verse TV service.Much later, there was a USDA-sponsored "Let's go out to the kitchen." ad, obviously intended to get kids to eat more.Singing food from the 1950s "Let's all go to the lobby" movie adverts.Warning: Examples of this trope may become Talking Poo if ingested. Live animals that can be eaten are not this trope! That said, if the Anthropomorphic Food turns out to be antagonistic or evil, then eating the edible enemies often ends up being the means of stopping them.Ī subtrope of Animate Inanimate Object. A walking steak would be an example, a cow wouldn't. Different from Let's Meet the Meat in that this is food that talks to you after it's been fully prepared, and whether or not it will be eaten may never be brought up. Can wear an Edible Theme Clothing if wrappers or peels are involved.ĭifferent from It Came from the Fridge in that this isn't caused by poor housekeeping and isn't necessarily rotten food, though there is overlap. This is seen in the trope Companion Food. Sometimes the anthropomorphic qualities are projected by someone who wishes the food were a person. May be combined with Plant Person where veggies are involved. This Trope is very often found in a Level Ate setting. Almost every company that makes food has pulled this at some point. This trope is ubiquitous in advertising, and just about any snack food will have a smiling, or sometimes skateboarding, version of whatever it's selling on the packaging. Hotdogs will be bright red, in a bun, and with a perfect line of mustard, for example. This often uses the most stereotypical possible foods. Usually a cartoon trope, for obvious reasons. Similar to Funny Animal, and sometimes found with them, but for common foodstuffs. This may lead to a Let's Meet the Meat situation if people decide something running around talking isn't a good reason not to eat it. Walking hot dogs, singing vegetables, muffins that beg to be eaten, that sort of thing. Basically any situation where food, usually very recognizably human-made food like pizza or cake, comes to life and moves around. If ASD is used, the input represents the maximum moment, maximum shear, maximum change in shear due to service-level load combinations, and the Load Duration factor, Cd. Then specify the number of vertical rows that occur at each bearing and the spacing between those rows. Specify the number of bolts in each vertical row at the bearing and the spacing within those vertical rows. Specify yield strength and modulus of elasticity of the steel plate(s). Number of shear planes affects the bolt bearing calculation. Number of steel plates input allows multiple of the defined individual steel plate. Specify the depth and thickness of one individual steel plate. Enter the value of E', as no further adjustment factors are applied to this value. Number of laminations input allows multiple of the defined individual wood lamination.ĭowel bearing strength of wood comes from NDS Table 12.3.3, which is provided for convenience with a click of the related help button.Į wood is the modulus of elasticity that will be used. Specify depth and thickness of one individual wood lamination. Finally, the specified bolts are checked for bearing in accordance with NDS requirements. The module then performs the load distribution to determine the percentage of load attributable to the wood member(s) and to the steel plate(s). It allows both ASD and LRFD, but for simplicity it assumes that the values are already factored appropriately and combined. The Flitch Plated Wood Beam module provides an efficient way to evaluate a simply-supported wood beam reinforced with one or more steel flitch plates. But so far we have only used our own self-created data let fruits =. We have seen what data is to D3 and how to join data to our selections. text((d) => d) - Sets the text of each created p based on the fruits Array attr("class", "d3_fruit") - We set a class for each p element that was created join("p") - This methods creates all the p elements for each item in our Array data(fruits) - Binds the fruits array to the empty selection Select all the p elements even when there are no p elements in the div - this returns an empty selection. The function takes in two properties: the first is the data which is conventionally called d in d3.js, and the other is the index. append() method, except you can specify another element to insert beforeĭon't worry if all these doesn't make sense right away – we will soon be using all these methods in our examples.Įach of the above DOM manipulation methods takes in a constant value or a function as a parameter which gives rise to creating Dynamic Properties. Sets the inner HTML to the specified value on all selected elementsĭ3.select('div').html('h1>learning d3.js')Īppends a new element as the last child of the selected element Hello world 4 How to Modify Elements in D3Īfter you have selected your DOM elements, D3 provides the following methods to modify them: MethodĪssigns or unassigns the specified CSS class names on the selected elementsĭ3.select('input').property('value', 'hello world') The d3.select() method will select the first element that matches in the DOM (from top to bottom). If no element matches the selector it will return an empty selection. D3.js works the same way, and provides us with two methods to select DOM elements:īoth of this selector methods will take in any CSS selector and return the element that matches the specified selector. When you're coding in JavaScript and you need to modify elements on a page, you need to select those elements. However for the purposes of teaching, all examples in this article are on Codepen, so you can edit the live examples. To use the latest version of D3 you have to link to it on your web page like this:
Yet there will be blips when the Tablo records it. I doubt it’s the tuner Hauppauge makes some of the best tuners. I considered switching back to a network Tablo but can’t deal w/ the 10-15 sec channel changing speed so considering either just using Plex or trying one of the new HDHomerun standalone boxes that just came out but i’d really rather make what i have work if i can fix this signal issue I am curious what everyones thoughts to what else i can try…If maybe the Shield is at fault, Engine or tuner? (my thoughts are either Engine or Shield since when i tested the signal i’m literally just unplugging the tuner from the Shield and into my laptop / signal meter app I originally thought the distance was the issue but like i said, i’ve tested the signal strength many times at the Shield location and thats never been anything but excellent.
Start loqscript-material_load-loadingscreen Open up your server.cfg and add the following:.Copy the folder to your server resources folder.Make sure the folder is named “loqscript-material_load-loadingscreen”.zip (release) or clone the repository to your desktop. If you have any loading screens installed, do uninstall them and remove them from your server.cfg. If you wish to view an example, you can visit the following YouTube link: It is responsive on different resolutions. The loading screen is designed to have a material design feel. Ability to set the content of what the server has, on the loading screen.Ability to set what servers / other community things the user has on the loading screen.Ability to set what rules to display on the loading screen.Enable audio to be played in the background as well as supply a path to the audio and adjust the volume of it.Use a different colour for the text and set the colour with RGB.Enable a background image, ability to insert a path to the image.Enable a solid, colour background and set the colour with RGB.The loading screen comes with a configurable JSON file, to configure the loading screen to the user’s liking. Material_Load is a loading screen developed by /Loqrin. THEREFORE, IF THE LOADING SCREEN DOES NOT LOOK LIKE IT’S WORKING IN YOUR BROWSER, CHECK IN-GAME FIRST! Remember that you can always switch to a different loading screen by following these same steps, just make sure to replace the files in the "loadingscreen" folder with your new design.PRE-WARNING: IF YOU ARE TRYING TO OPEN THE index.html ON YOUR PC AND NOT THROUGH A WEB SERVER (which can be hosted locally on your pc, google about it), IT WILL NOT WORK DUE TO THE CONFIG FILE NOT BEING ABLE TO LOAD BECAUSE OF A POLICY VIOLATION (xmlhttprequest has been blocked by cors policy - google about it). That's it! You have now successfully installed and changed the loading screen for your FiveM server. When you or other players connect to the server, the custom loading screen will be displayed during the loading process. To apply the new loading screen, restart your FiveM server. Save the changes and close the server.cfg file. Open the file with a text editor, such as Notepad++.Īdd the following line at the end of the file: Access the server.cfg file in your server's main directory, either through your FTP client or your server control panel. Now, you need to add the loading screen to your server configuration. Navigate to the "resources" folder on your server, and upload the renamed "loadingscreen" folder. Ensure that the folder contains an "index.html" file, which will be displayed as the loading screen in-game.Ĭonnect to your FiveM server using an FTP client, such as FileZilla. Rename the downloaded loading screen folder to "loadingscreen" (without quotes). Once you have found the perfect loading screen, download the file to your computer. You can find loading screens in the FiveM Forums, or create your own custom design. Step 1: Choose and Download a Loading Screenįirst, find a loading screen that suits your server's theme or style. This article provides a step-by-step guide on how to install and change the loading screen on your FiveM server. Customize Your FiveM Server Experience with a Unique Loading ScreenĪdding a personalized loading screen to your FiveM server can give players a more immersive experience while they wait for the game to load. |
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